WR3N LOGS
Turn combat data into coaching.
Logs is the evidence layer for rotation, cooldowns, deaths, survivability, mechanics, and utility. The importer is being designed to resolve the player's class and specialization before any spec-specific judgment runs.
IMPORT A REPORT
Start with a Warcraft Logs URL
CLASS / SPEC ROUTING
13 classes · 40 specs recognized
When event import is connected, WR3N will attach the report player to the matching specialization in the central registry. Only that specialization's reviewed combat rules will be allowed to produce rotation or cooldown findings. Unknown or unreviewed specs stay unknown instead of borrowing another spec's logic.
ANALYSIS PIPELINE
What WR3N will measure
1Rotation
Cast sequencing, priority errors, resource waste, proc handling and GCD decisions.
ENGINE 2Cooldowns
Major cooldown timing, missed uses, overlap quality and burst-window execution.
ENGINE 3Survival
Deaths, avoidable damage, defensive usage and dangerous damage patterns.
ENGINE 4Utility
Interrupts, dispels, stops and spec-specific utility opportunities.
ENGINE DATA STATUS
No fake parses
Until the event importer is connected, every combat metric remains unknown. After import, spec-specific metrics still remain unknown until the matching ruleset is reviewed.
REPLAY → PRACTICE
Find the mistake, then train it.
The combat-analysis contract carries class/spec identity with the report, so a future finding can feed Coach and then open the correct specialization package in Rotation Gym.
Open Rotation Gym foundation