WR3N LOGS

Turn combat data into coaching.

Logs is the evidence layer for rotation, cooldowns, deaths, survivability, mechanics, and utility. The importer is being designed to resolve the player's class and specialization before any spec-specific judgment runs.

IMPORT A REPORT

Start with a Warcraft Logs URL

CLASS / SPEC ROUTING

13 classes · 40 specs recognized

When event import is connected, WR3N will attach the report player to the matching specialization in the central registry. Only that specialization's reviewed combat rules will be allowed to produce rotation or cooldown findings. Unknown or unreviewed specs stay unknown instead of borrowing another spec's logic.

ANALYSIS PIPELINE

What WR3N will measure

1

Rotation

Cast sequencing, priority errors, resource waste, proc handling and GCD decisions.

ENGINE
2

Cooldowns

Major cooldown timing, missed uses, overlap quality and burst-window execution.

ENGINE
3

Survival

Deaths, avoidable damage, defensive usage and dangerous damage patterns.

ENGINE
4

Utility

Interrupts, dispels, stops and spec-specific utility opportunities.

ENGINE
DATA STATUS

No fake parses

Until the event importer is connected, every combat metric remains unknown. After import, spec-specific metrics still remain unknown until the matching ruleset is reviewed.

REPLAY → PRACTICE

Find the mistake, then train it.

The combat-analysis contract carries class/spec identity with the report, so a future finding can feed Coach and then open the correct specialization package in Rotation Gym.

Open Rotation Gym foundation